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Roblox Programming Camp – Obby | Jun 3-Day Holiday Camp Singapore

Event Phone: 88586173

Details Price Qty
WK1A(PM): JUN 01-03 (Mon-Wed) | 2.00 pm - 5.00 pm $467.00 SGD  
WK2A(PM): JUN 08-10 (Mon-Wed) | 2.00 pm - 5.00 pm $467.00 SGD  
WK3A(PM): JUN 15-17 (Mon-Wed) | 2.00 pm - 5.00 pm $467.00 SGD  
WK4A(PM): JUN 22-24 (Mon-Wed) | 2.00 pm - 5.00 pm $467.00 SGD  

  • Roblox Programming Camp - Obby | Jun 3-Day Holiday Camp Singapore
     June 1, 2026 - June 24, 2026
     2:00 pm - 5:00 pm
     Computhink@ToaPayohLibrary Beginner-friendly 3-day Roblox programming camp for ages 11+. Students learn Lua coding and Roblox Studio by building, testing and publishing their own obby game.

Roblox Programming Camp – Obby | Jun 3-Day Holiday Camp Singapore

From playing Roblox to building Roblox, learn LUA coding by creating your own obby game.

Roblox Programming Camp – Obby is a 3-day beginner-friendly coding camp for students aged 11 and above who enjoy Roblox and want to go beyond simply playing games. Using Roblox Studio, students learn basic Lua programming and game-building concepts while creating their own obstacle course game from the ground up.
This camp helps children turn their interest in Roblox into something more meaningful by teaching them how games are designed, coded and published — shifting them from passive players into active creators.

As students design obstacles, add scoring systems and build game mechanics, they develop more than coding knowledge. They learn to plan a player experience, solve problems step by step, test what works and improve their creations. It is a strong introduction to coding, game design and digital creation for children who are ready to move from consumer to creator.
This camp is especially great for parents whose child already loves Roblox, because it channels your child’s interest into productive skill-building. It helps students:
• learn the basics of Lua programming and Roblox Studio
• understand how games are designed, structured and built
• develop problem-solving through coding and gameplay design
• strengthen persistence by testing and improving their own project
• build confidence through completing and publishing a playable game
• begin seeing technology as something they can create with, not just consume

Day 1 –
Start Building in Roblox Studio

Students are introduced to Roblox Studio and the basics of Lua programming. They begin learning how games are structured and start building the foundation of their own custom obby.
They will learn to:
• navigate Roblox Studio
• understand basic coding concepts
• explore beginner Lua programming
• start building a custom obby game world

This helps students see that the games they enjoy are made through planning, design and coding. It builds confidence with real creation tools and encourages them to think more actively about how digital experiences are built.

Key concepts:
LUA programming, game structure, digital creation, logical thinking, coding confidence

Day 2 –
Add Game Mechanics and Challenges

Students develop their obby by adding scoring systems, obstacles and interactive game mechanics. They begin to shape how the game feels for players and how challenge is designed.
They will build:
• obstacle sections
• scoring systems
• simple gameplay mechanics and interactive features
This teaches children to think like both a programmer and a designer. They learn how rules, systems and player interaction work together, while strengthening problem decomposition, planning and structured creativity.

Key concepts:
game mechanics, problem decomposition, interactivity, structured design, creative problem-solving

Day 3 –
Test, Refine and Publish

Students complete their obby by testing it, fixing problems and refining the gameplay experience. They then publish a finished version that others can play.
They will:
• test the game for bugs and playability
• improve level design and mechanics
• refine their obby based on feedback
• publish a playable Roblox game
This gives students the valuable experience of finishing a project and sharing it with others. It builds resilience, attention to detail and pride in making something real—while showing them that they can create digital experiences, not just consume them.

Key concepts:
testing and debugging, iteration, project completion, resilience, creative ownership

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